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I assume you have an inventory (probably 1,000 games) in your spare room ready to distribute. Now that you have a product to sell you will most likely ask some questions. Should we approach an existing game company and sell our game to them? Should we use a distributor or reseller? Can we market our games ourselves directly to retailers? What is eCommerce and Drop Shipping? Let's study these and other options in more detail. Ascension 2012 The Shift Disclaimer: This tutorial contains opinions and ideas of the author. This tutorial is published with the understanding that the author is not engaged in rendering professional services. The author is not a qualified Lawyer, Patent Attorney or Advisor and therefore disclaims any responsibility for any liability, loss or risk, personal or otherwise, that may arise as a consequence, directly or indirectly of the use and application of any of the contents of this tutorial. In this tutorial the author explains the process used to write his own patent and is not intended to be legal advice. Links to relevent websites are provided to help Board Game Designers and Inventors locate information and the author does not guarantee the validity of this information and recommends professional advice should be sought where appropriate. We're Go An Ah expose your games to the world!
Congratulations!You have invented an exciting playable and fun product.The next stage in this tutorial is to explore the many options available to market your games. Marketing Defined. Marketing is more than just selling a product. Marketing involves all the decisions and actions required to make sales for a business. This will include identifying the target market, establishing what their needs are, providing them with those products or services, setting a profitable price, informing those people about the products or services as well as selling and delivering the products to them. Imagine a shop located in a remote location and nobody knows it exists. It does not matter how good the products are or the variety and quality of the products on sale. "Without Customers, There is No Business" Now imagine a busy highway built in front of that store. ![]() The owners also decide to start an aggressive TV and media advertising campaign. Do you think they have now increased their chances of making a sale? Using eCommere (selling online) as your marketing method is no different. Without web traffic and links bringing traffic to your website, the target market does not know you exist. Here at Go Ah Ah Play
Games we are committed to
increasing traffic to this website.
When
I produced my first game to sell, I considered many marketing options. Find a DistributorA
distributor will place your game in all the popular game stores and
busy supermarkets.
You may have to try a few distributors to locate one that is willing to give you a try. However if you are successful, you will have your games displayed in stores previously unavailable to you. This is because the retail stores have an existing relationship with the distributor. ConsignmentIf you decide to approach a store personally or offer to send a few copies of your product
to a store for them to display, and you do not charge the retailer to purchase them, this would be
consignment. Sell Products at WholesaleThe
toy store in my town offered to buy 2 copies of Toxin Drop before it
had been made.
So don't underestimate the value of word of
mouth.
You
may quote me. Ascension 2012 The Shift We have just discussed these great options of Conventional Retail Marketing So what are the limitations of the marketing methods just covered. Petrol (Gas) - Time - Rejection. With the exception of using a Distributor, you will find yourself spending a lot of time in a vehicle, visiting retail outlets, promoting your games. I have placed my games on consignment in retail stores within a 300 kilometre radius of my town. As each retail store includes my games, I add their details to this webpage: http://www.goanahplaygames.com/toxindrop_stores.html I have noticed most retailers prefer consignment as all businesses are struggling to survive in this current economic climate. I have also found many stores prefer exclusive rights to the town they service. Naturally I am willing to oblige these requests to give my game exposure and minimise the risk for these soldiers of retail. Ascension 2012 The Shift But are retail stores the only option when marketing your games? An example of a Drop Ship Directory Below... ![]() Visit Australian Wholesalers Directory The Retail Revolution! Another option to market your games is Drop Shipping. What is Drop
Shipping?
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